local prompt = script.Parent
local count = 0
function onTrigger(player : Player)
local npc = script.Parent.Parent
local head = npc.Head
if count == 0 then
game.Chat:Chat(head, "山の方にお宝があるらしい")
elseif count == 1 then
game.Chat:Chat(head, "何があるのか気になるなあ")
end
count += 1
if count >= 2 then
count = 0
end
end
prompt.Triggered:Connect(onTrigger)
local prompt = script.Parent
local count = 0
function onTrigger(player : Player)
local npc = script.Parent.Parent
local head = npc.Head
if count == 0 then
game.Chat:Chat(head, "この先にお宝があるらしい")
elseif count == 1 then
game.Chat:Chat(head, "気をつけてすすめ")
end
count += 1
if count >= 2 then
count = 0
end
end
prompt.Triggered:Connect(onTrigger)