local part = script.Parent
function onTouched(hit : BasePart)
if part.CanTouch == false then
return
end
local chara = hit.Parent
local player = game.Players:GetPlayerFromCharacter(chara)
if player then
player.leaderstats.coin.Value += 1
part.Coin_collect:Play()
part.CanTouch = false
part.Transparency = 0.9
wait(5)
part.CanTouch = true
part.Transparency = 0
end
end
part.Touched:Connect(onTouched)
function onPlayerAdded(Player : Player)
local stats = game.ServerStorage.leaderstats:Clone()
stats.Parent = Player
end
game.Players.PlayerAdded:Connect(onPlayerAdded)